About Us


Why this project?

The new Digital 2020 reports – published by Hootsuite – show that digital, mobile, and social media have become an indispensable part of everyday life for people all over the world.
Nearly 60 percent of the world’s population is already online, yet social media are very controversial.
Social media hides pitfalls and dangers, such us data privacy violations and fake news.

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Offline training consists in creating a series of courses and micro learning fiches developed taking... Read more


Self-assessment tool to measure the aptitude to navigate correctly through cultural, informative, ...Read more


The vademecum aimes at gradually detoxifying users from social media. It will be a user-friendy and ... Read more


Offline will provide the mapping of free cultural resources and creativity tools already available online... Read more


OFF-LINE – How to quit with social media


On Nov 18, 2022, OFF-LINE project partners gathered together in Brussels at IHF’s headquarters to take stock of project’s progresses so far, evidences and insights from the need’s assessment analysis and training areas of interest to sustain adults in having a better and healthier relation with digital technologies and the digital content available online.
The transnational project meeting has been scheduled at mid-project implementation and in conjunction with the achievement of a pivotal project’s milestone, which is represented by the consolidation of: Self-assessment tool to measure the target's attitude at surfing properly through cultural, informative, and scientific contents (available here: https://www.offlineproject.eu/sat.php?lang=EN), a digital repository of webzines, cultural sources and National Press Agencies as a go-to web point for searching and filtering information on science, culture, well-being, information and entertainment etc. (https://www.offlineproject.eu/repositories.php?lang=EN), and a selection of case studies of initiatives to promote digital literacy, fake news’ prevention, digital culture and a positive attitude towards digital media literacy (https://www.offlineproject.eu/case_studies.php?lang=EN).
All of the above gave partners the opportunity to discuss during the meeting the training areas of interest that should be tackled by the OFF-LINE curriculum, including specific training topics and list of desired learning outcomes.
In total, 10 training courses stemmed from the analysis: Digital content creation: a practical guide Entertainment and culture in the digital age Protecting the environment Preventing and recognizing fake news Creatively using digital technologies Media Literacy Protecting health and well-being of digital environments and cyberbullying Browsing, searching and filtering information & digital content Engaging citizenship through digital technologies Evaluating data, information and digital content In a later stage of project’s implementation, the curriculum will be delivered transnationally to a cohort of targets’ representatives and stakeholders of interest (i.e., both direct beneficiaries of the training content as well as other professionals/educators operating in the fields of Adult education, digital and media literacy, etc.). An internal and common project plan for the roll-out in pilot version of the training content has been discussed and agreed on by partners during the same event
The whole package of training content is available in open access format & in multilanguage version in the dedicated section of project’s e-learning platform: https://www.offlineproject.eu/training.php?lang=EN 
Partners will meet together once again in early autumn 2023 in Helsinki to review and evaluate the progresses and results from the piloting, the final outline of vamedecum – last official project’s results, a brief manual conceived to help people in adopting an healthier use of web medias and resources – and ease the transition of the project through a smooth conclusion.
To know more about OFF-LINE and be part of the community of practice, please consult: www.offlineproject.eu 

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“OFF-LINE: How to quit with social media”


 “OFF-Line: how to quit social media” is the project that will help you discover the digital world as a place that promotes culture, correct informations and the development of a constructive and critical  thinking. Reducing the time spent on social media is the main objective of the project, and this can be done by adopting a more correct navigation, a correct information through quality and accredited digital resources. The Mapping section on the OER platform of the project, available at https://www.offlineproject.eu/mapping.php?lang=EN, provides a free thematic digital repository (of resources on culture and information), and a self-assessment tool to measure the aptitude of correct navigation among different types of content. When looking for information using digital resources, abilities and attitude towards digital skills, online cultural attitude and time spent on social media are important. Regarding these aspects, the SAT (self-assessment tool), available at https://www.offlineproject.eu/sat.php?lang=EN, provides a quiz on three levels, that will guide you to the next steps you have to take in order to improve your abilities and attitude on the three aspects and skills and develop competences necessary to use digital resources. The SAT will help you learn how to navigate correctly through cultural, informative, scientific and other types of contents.  The digital repository, available at https://www.offlineproject.eu/repositories.php?lang=EN,  contains mapping of free online cultural resources and creativity tools already available online in each partner country, providing short descriptions and access links to magazines and other information and cultural resources.  The Offline Platform available in five languages is ment to becomes a focal point to stimulate critical thinking, intellectuality, research and in-depth study. OFF-LINE is a project managed by seven partners from five countries, Romania, Italy, Finland, Spain and Belgium, and is co-funded by the Erasmus+ Program of the European Commission. For more information on this project, please access https://www.offlineproject.eu/

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In this article, we would like to quote some salient parts of The Atlantic journalist Ian Bogost's article, which fully describe the spirit of our project. According to Ian Bogost, in his emblematic article entitled “The Age of Social Media Is Ending It never should have begun”, Social networks in the last twenty years have taken over. But instead of facilitating the modest use of existing connections—largely for offline life (to organize a birthday party, say) —social software turned those connections into a latent broadcast channel. All at once, billions of people saw themselves as celebrities, pundits, and tastemakers. (…) Actually, as the original name suggested, social networking involved connecting, not publishing LinkedIn promised to make job searching and business networking possible by traversing the connections of your connections. Friendster did so for personal relationships, Facebook for college mates, and so on. The whole idea of social networks was networking: building or deepening relationships, mostly with people you knew. That changed when social networking became social media. Instead of connection—forging latent ties to people and organizations we would mostly ignore—social media offered platforms through which people could publish content as widely as possible, well beyond their networks of immediate contacts. (…) The terms social network and social media are used interchangeably now, but they shouldn’t be. A social network is an idle, inactive system—a Rolodex of contacts, a notebook of sales targets, a yearbook of possible soul mates. But social media is active—hyperactive, really—spewing material across those networks instead of leaving them alone until needed. (…) The toxicity of social media makes it easy to forget how truly magical this innovation felt when it was new. From 2004 to 2009, you could join Facebook and everyone you’d ever known—including people you’d definitely lost track of—was right there, ready to connect or reconnect. The posts and photos I saw characterized my friends’ changing lives, not the conspiracy theories that their unhinged friends had shared with them (…) Social networks, once latent routes for possible contact, became superhighways of constant content (…) connection is no longer the central element. And the values associated with scale—reaching a lot of people easily and cheaply, and reaping the benefits—became appealing to everyone: a journalist earning reputational capital on Twitter; a 20-something seeking sponsorship on Instagram; a dissident spreading word of their cause on YouTube; an insurrectionist sowing rebellion on Facebook; an autopornographer selling sex, or its image, on OnlyFans; a self-styled guru hawking advice on LinkedIn. Social media showed that everyone has the potential to reach a massive audience at low cost and high gain—and that potential gave many people the impression that they deserve such an audience. The flip side of that coin also shines. On social media, everyone believes that anyone to whom they have access owes them an audience people just aren’t meant to talk to one another this much. They shouldn’t have that much to say, they shouldn’t expect to receive such a large audience for that expression, and they shouldn’t suppose a right to comment or rejoinder for every thought or notion either. From being asked to review every product you buy to believing that every tweet or Instagram image warrants likes or comments or follows, social media produced a positively unhinged, sociopathic rendition of human sociality. (…) Something may yet survive the fire that would burn it down: social networks, the services’ overlooked, molten core. It was never a terrible idea, at least, to use computers to connect to one another on occasion, for justified reasons, and in moderation (although the risk of instrumentalizing one another was present from the outset). The problem came from doing so all the time, as a lifestyle, an aspiration, an obsession. (…) We cannot make social media good, because it is fundamentally bad, deep in its very structure. All we can do is hope that it withers away, and play our small part in helping abandon it. Read the full article HERE https://www.theatlantic.com/technology/archive/2022/11/twitter-facebook-social-media-decline/672074/

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